Blog


Game Maker, Security, and Freedom (2)
Optimizing Tower Defense for FOCUS and THINKING - Defender's Quest (8)
Player-Friendly Atomic Game Modding (3)
G2A, Piracy, and the Four Currencies (6)
Steam Discovery 2.0, Stegosaurus Tail 2.0 (4)
December's Quest (2)
Bounds, Bottlenecks, and Digital Marketing (6)
Defender's Quest Deluxe Launches Today (5)
Piracy and the four currencies (6)
Doing an HD Remake the Right Way : FFVI Edition (12)
Defender's Quest 2 March Update (3)
Defender's Quest HD Demo, initial public test (9)
Supporting a single-player Indie RPG for Four Years (2)
Doing an HD Remake the Right Way ( 2 ) (32)
Defender's Quest II: Uematsu Music, Battle Art, Story! (4)
Stenography for Programming (9)
Why are we releasing DQ1HD as a free upgrade? (7)
Ad Blockers and the Four Currencies (14)
Defender's Quest II: The City of Ennekar (17)
Mods, Salutary Neglect, and Storks (6)
Super Energy Apocalypse Post-Mortem (4)
Don't mess with RPG's (11)
Super Energy Metropolis Prototype 1 (3)
Super Energy Metropolis Prototype 2 – results (1)
Super Energy Metropolis Prototype 1 – Results (1)
Super Energy Metropolis Prototype 2 (1)
Super Energy Metropolis Prototype 3 (1)
Design 101 : First Principles (1)
Rebooting the RPG (1)
Upgrades, Equipment, and Skill Trees (2)