201 stars?


#1

First, I want to say that I really, really like this game. Thanks, dev team! (It seems appropriate for my first post.)

Second: so I’ve beaten everything I can find, but I have 180 stars and there’s still that last bonus level… And the fact that I need 21 more stars hints that I might have missed a few stages. Is this intentional, maybe leaving space for a future update, or should I get some glasses and look again?


#2

Have you played New Game+ mode yet?


#3

I know what the problem is. In my save, I don’t see sidequests in Normal game. That’s 3x7 = 21 missing stars.
Should they be available? (is it just the old, many-versions-touched save being broken? Or did you just forget that SQs are not included in normal?


#4

I thought about it some more, and I think that side quests might not be giving stars in actuality, even though they appear like they do on the map. That makes the math work out. And I started this save completely on the new version, so I don’t think that’s the issue.


#5

Hey there:

Sidequests don’t show up in normal mode, I think that’s intentional. What may not be intentional, however, is Anthony not remembering that and using those extra stars for the bonus unlock requirements :slight_smile:

And if sidequests ARE unlocking in normal mode, I need to take a closer look at what’s going on.


#6

Looks like the sidequests in NG+ isn’t granting their stars. I’ve confirmed this by starting a new NG+ game.


#7

If that’s the case, then I’ll add it to my buglist for the next patch. This is high priority!


#8

And here Lars was trying to blame it on my being unable to count. :stuck_out_tongue:

Thanks for spotting this everyone!


#9

Found the bug:

for each(var pd:PearlData in Main.index_data.pearls) {
	if(pd != null && pd.type == "battle"){

Changed to:

for each(var pd:PearlData in Main.index_data.pearls) {
	if(pd != null && (pd.type == "battle" || pd.type == "sidequest")){

Fix will be in the upcoming version 1.0.2 patch.