Does the dragon’s “Roar” attack look just a little too much like the “unit defeated” effect, at least at high speeds? Perhaps it should be tweaked a little. Maybe tint it red or something?
Dragon's Roar: Is it just me, or
Yeah, I definitely re-use the same visual effect there and it confuses me too sometimes. I’ll see if I can get our sprite artist to cook something unique up.
I admit I have this problem too - I constantly think someone has died, but no, it’s just my dragon being a badass. If we can get another animation Lars that’d be super.
A different colour of the same sprite effect would be enough I guess.