So Game Maker just got bought by a gambling company, and as the ancients have foretold, the gnarled old Lars has duly appeared from his hermitage with semi-inflammatory opinions on the subject:
Your proprietary tool could be next.
Hi Lars, great article. I'm currently using Starling and I was worried that Adobe might stop supporting AIR one day. What about your game development with OpenFL and HaxeFlixel; does it also rely on AIR or with Haxe there is no need for AIR at all?