No worries, we certainly understand.
In terms of an update, Lars is still working full-time to port DQ1 to consoles. There are no plans to cancel DQ2, and it's next up in the queue, but the console port is simply taking longer than expected.
The Steam environment is changing for devs, and diversifying is important in the new ecosystem, but gosh does it ever affect development time. It's frustrating for this DQ community, and for us, and we sincerely appreciate your patience. In the next few months, the progress tracker will continue to be quiet, but not because DQ2 is abandoned and forgotten. When there's more to report, and when the gears start turning, rest assured you guys will be the first to know.