I’m playing new game+ right now, and have reached the stage Zelemir’s Army. I read a forum post(NG+ Zelemir’s Army - proposed nerf) about the stage in which it is stated that the HP totals of the enemies, overall, start about 25% higher than the previous stage.
I checked the pre-battle screen, and noticed that the health totals did not appear 25% higher than the previous stage. I was incorrect about that, actually, but it lead me to discover something else. I checked the starting health total of certain mobs for differences between the pre-battle screen and in-battle screen, and they’re staggeringly different.
[attachment=0]Defender’s Quest Screenshot 4.png[/attachment]
[attachment=1]Defender’s Quest Screenshot 3.png[/attachment]
I can only upload max 3 attachments, but Fallen Knight+ pre-battle data: Lvl 33-35 HP 11400 - 11800. In-battle data: Lvl 34, HP 17822
Unsure of any other possible info mismatches at this time. Couldn’t find any previous bug report on this.
Game version - Steam v. 1.0.54