Incorrect info, new game+


#1

I’m playing new game+ right now, and have reached the stage Zelemir’s Army. I read a forum post(NG+ Zelemir’s Army - proposed nerf) about the stage in which it is stated that the HP totals of the enemies, overall, start about 25% higher than the previous stage.

I checked the pre-battle screen, and noticed that the health totals did not appear 25% higher than the previous stage. I was incorrect about that, actually, but it lead me to discover something else. I checked the starting health total of certain mobs for differences between the pre-battle screen and in-battle screen, and they’re staggeringly different.

[attachment=0]Defender’s Quest Screenshot 4.png[/attachment]
[attachment=1]Defender’s Quest Screenshot 3.png[/attachment]

I can only upload max 3 attachments, but Fallen Knight+ pre-battle data: Lvl 33-35 HP 11400 - 11800. In-battle data: Lvl 34, HP 17822

Unsure of any other possible info mismatches at this time. Couldn’t find any previous bug report on this.

Game version - Steam v. 1.0.54


#2

There’s a bug report already filed for this - the battle preview screen seemingly uses somehow cached information, not taken from actual battle files.


#3

The screenshots are pretty helpful, thanks for the reminder. I’ve been lazy about bug fixes but I’m going to try to get the worst ones done before January.