Lifetime Sales Stats

In case you’ve been wondering where I’ve been, I’ve been dealing with broken mac builds, a surprise Steam Linux sale which caused me to rejigger priorities at the last minute, and the release of a big article on Gamasutra. I’ll be finishing last week’s deploy, fixing bugs, and returning to regularly scheduled development soon.

Anyways, RE: Gamasutra, we just posted a full sales stat breakdown:

Bottom line:
Gross: $286,646
Sales: 40,451

We would never have had the confidence to do this without other developers who have shared their stats in the past, so it’s only fair we share our numbers now.

Chief takeaways:
[list]
:27jykisb]Direct sales are still #2 source of overall revenue/:m:27jykisb]
:27jykisb]GOG is a viable (albeit small) competitor to Steam/:m:27jykisb]
:27jykisb]Browser based demo was key to our success/:m:27jykisb]
:27jykisb]Desura/Impulse were a disappointment/:m:27jykisb][/list:u:27jykisb]
Your results may vary, this is just one data point and there’s still no proof that we have any idea what we’re doing. Hopefully this information helps someone!

Glad to see that GOG isn’t listed in disappointments :slight_smile:

Any chance of getting breakdown by buyer country?

Yeah sure, I’ll be posting another article in about a week, and this will include a detailed breakdown of countries and OS platforms.