Minor graphical glitch


#1

I don’t know if this has been brought up elsewhere before, but sometimes, after a spawning enemy has been killed, a spawned enemy or two will have the light blue coloring of the chill/freeze statuses permanently (not the actual status).

No idea as to what might cause it, but I’ve seen it happen relatively frequently, so I figured I’d report it.


#2

Probably a result of recycling enemy objects.