This is my first post, so first of all, thanks for creating a great game, and thanks for adding mod support, it’s something I’ve been hoping for for a while.
I’ve been messing around with the Ranger skills, and I’ve been having problems with abilities not appearing on the in-game tree. At first I thought this was due to having too many abilities - it first happened when I added another trait onto the end of the ranger tree, which is already the most complex. But I’m still getting the problem with only 3 abilities in the tree - they should link up 1-2-3, but 1 is being linked directly to 3, although hovering over 3 still shows that it requires 2. I may just be setting it up wrong, of course - I’d post my data_defender_skills.xml, but looking at the new forum rules, I don’t think I’d be able to yet, so I’ll paste the ranger class stuff in here - most of the abilities are commented out, as you’ll see if you paste it into an XML editor.
<defender name="ranger">
<skill name="basic shot" type="attack" posture="offense">
<reqs level="1" skill="none" skill_lvl="0" boost="1"/>
<graphic id="arrow" rotations="36" width="24" height="24" off_x="0" off_y="0" frames="1" framerate="0"/>
<graphic_pos>
<left x="-15" y="-10"/>
<right x="15" y="-10"/>
<up x="0" y="-5"/>
<down x="-2" y="2"/>
</graphic_pos>
<flavor type="physical" amount="1.0" time="0.0" rate="1.0" />
<flavor type="ranged" amount="1.0" time="0.0" rate="1.0" />
<flavor type="physical-ranged" amount="1.0" time="0.0" rate="1.0" />
<info type="guided_projectile" sfx_each="arrow" sfx_end="arrow" speed="14" anim="shoot" shape="n/a" priority="1" single_target="true" random_targets="false" strike_through="false" />
<stats level="1" attack_mult="0.50" cooldown="0.8" num_attacks="1" />
<stats level="2" attack_mult="0.55" cooldown="0.8" num_attacks="1" />
<stats level="3" attack_mult="0.60" cooldown="0.8" num_attacks="1" />
<stats level="4" attack_mult="0.65" cooldown="0.8" num_attacks="1" />
<stats level="5" attack_mult="0.70" cooldown="0.8" num_attacks="1" />
<stats level="6" attack_mult="0.75" cooldown="0.8" num_attacks="1" />
<stats level="7" attack_mult="0.80" cooldown="0.8" num_attacks="1" />
<stats level="8" attack_mult="0.85" cooldown="0.8" num_attacks="1" />
<stats level="9" attack_mult="0.90" cooldown="0.8" num_attacks="1" />
</skill>
<!--skill name="sharp shooter" type="passive" posture="offense">
<reqs level="2" skill="basic shot" skill_lvl="1" />
<info type="flavor" flav="critical" attack="all" />
<stats level="1" amount="2.00" time="-1" rate="0.10" />
<stats level="2" amount="2.13" time="-1" rate="0.12" />
<stats level="3" amount="2.25" time="-1" rate="0.14" />
<stats level="4" amount="2.38" time="-1" rate="0.16" />
<stats level="5" amount="2.50" time="-1" rate="0.18" />
<stats level="6" amount="2.63" time="-1" rate="0.20" />
<stats level="7" amount="2.75" time="-1" rate="0.22" />
<stats level="8" amount="2.88" time="-1" rate="0.24" />
<stats level="9" amount="3.00" time="-1" rate="0.26" />
</skill-->
<skill name="spray" type="attack" posture="offense"> <!-- Fires several arrows, number increases with level. -->
<reqs level="2" skill="basic shot" skill_lvl="1" boost="2" />
<graphic id="arrow" rotations="36" width="24" height="24" off_x="0" off_y="0" frames="1" framerate="0"/>
<graphic_pos>
<left x="-15" y="-15"/>
<right x="15" y="-15"/>
<up x="0" y="-5"/>
<down x="-2" y="2"/>
</graphic_pos>
<flavor type="physical" amount="1.0" time="0.0" rate="1.0" />
<flavor type="ranged" amount="1.0" time="0.0" rate="1.0" />
<flavor type="physical-ranged" amount="1.0" time="0.0" rate="1.0" />
<info type="spread_projectile" sfx_each="arrow" sfx_end="arrow_triple" anim="triple_shoot" speed="14" shape="90arc" priority="2" single_target="false" random_targets="false" strike_through="false" />
<stats level="1" attack_mult="0.80" cooldown="3.00" num_attacks="2" />
<stats level="2" attack_mult="0.85" cooldown="3.00" num_attacks="3" />
<stats level="3" attack_mult="0.90" cooldown="3.00" num_attacks="4" />
<stats level="4" attack_mult="0.95" cooldown="3.00" num_attacks="5" />
<stats level="5" attack_mult="1.00" cooldown="3.00" num_attacks="6" />
<stats level="6" attack_mult="1.05" cooldown="3.00" num_attacks="7" />
<stats level="7" attack_mult="1.10" cooldown="3.00" num_attacks="8" />
<stats level="8" attack_mult="1.15" cooldown="3.00" num_attacks="9" />
<stats level="9" attack_mult="1.20" cooldown="3.00" num_attacks="10" />
</skill>
<!--skill name="deep shot" type="passive" posture="offense">
<reqs level="5" skill="sharp shooter" skill_lvl="1" />
<info type="flavor" flav="bleed" attack="all" />
<stats level="1" amount="0.05" time="1.50" rate="0.03" />
<stats level="2" amount="0.08" time="1.60" rate="0.035" />
<stats level="3" amount="0.11" time="1.70" rate="0.04" />
<stats level="4" amount="0.14" time="1.80" rate="0.045" />
<stats level="5" amount="0.17" time="1.90" rate="0.05" />
<stats level="6" amount="0.20" time="2.00" rate="0.055" />
<stats level="7" amount="0.23" time="2.10" rate="0.06" />
<stats level="8" amount="0.26" time="2.20" rate="0.065" />
<stats level="9" amount="0.30" time="2.30" rate="0.07" />
</skill-->
<skill name="burst shot" type="attack" posture="offense">
<reqs level="3" skill="spray" skill_lvl="1" boost="3" />
<graphic id="arrow" anim="rapid_shoot" speed="20" rotations="36" width="24" height="24" off_x="0" off_y="0" frames="1" framerate="0"/>
<graphic_pos>
<left x="-25" y="-10"/>
<right x="25" y="-10"/>
<up x="0" y="-5"/>
<down x="-2" y="-10"/>
</graphic_pos>
<flavor type="physical" amount="1.0" time="0.0" rate="1.0" />
<flavor type="ranged" amount="1.0" time="0.0" rate="1.0" />
<flavor type="physical-ranged" amount="1.0" time="0.0" rate="1.0" />
<info type="guided_projectile" sfx_each="arrow" sfx="arrow_rapid" anim="rapid_shoot:repeat" shape="n/a" speed="20" priority="3" single_target="true" random_targets="true" strike_through="false" />
<stats level="1" attack_mult="1.00" cooldown="8.0" num_attacks="3" />
<stats level="2" attack_mult="1.10" cooldown="8.0" num_attacks="3" />
<stats level="3" attack_mult="1.20" cooldown="8.0" num_attacks="4" />
<stats level="4" attack_mult="1.30" cooldown="8.0" num_attacks="4" />
<stats level="5" attack_mult="1.40" cooldown="8.0" num_attacks="5" />
<stats level="6" attack_mult="1.50" cooldown="8.0" num_attacks="5" />
<stats level="7" attack_mult="1.60" cooldown="8.0" num_attacks="6" />
<stats level="8" attack_mult="1.70" cooldown="8.0" num_attacks="6" />
<stats level="9" attack_mult="1.80" cooldown="8.0" num_attacks="7" />
</skill>
Thanks for any help!