Send me a PM and I can give you a tester invite if you like
STEAM v 1.0.64: 'Freezes' without error reports
When can we expect the version with the fix to be uploaded to Steam?
Soon. GDC wiped me out. Last time I uploaded to Steam in a rush I broke the build, so Iām going to be careful and take my time with the next patch. Probably next week.
āNext weekā is over and Iām still waitingā¦
I must say Iām rather baffled that thereās a bug which freezes the game whenever trying to use one of the six character classes (boosted to max) which is a very major issue in my opinion, youāve had the fix for it for over a month and yet you still havenāt uploaded it to Steam, even though the vast majority of your customers use that platform.
Iām working on it. Life happens and weāre understaffed, as always.
In any case, Iām uploading version 1.0.71 to Steam/Windows as a public beta branch right now. If it survives for a few days with no major new bugs, Iāll push it live, with Mac/Linux/GOG/etc/ to follow.
Once Iāve confirmed that 1.0.71 is stable and good, then Iāll also fix the bugs on my public update server and push through that, too (this will also fix the problems with Kong not being able to download the full version).
Thanks for your time and effort.
Thanks for your patience My upload scheduling/pipeline is certainly far from perfect.