First, I’d like to say thanks to the developers for making a really great game - despite the bug I’m experiencing, I thoroughly enjoyed it!
My operating system is Windows Vista Home Premium, Service Pack 2. The bug started after my first completion of the game - I’ve not been playing New Game+, just getting the last stars in the standard game.
I’m getting a strange kind of ‘freeze’ - not a crash to desktop, nor even a true crash, really, in which all animations seem to stop. Once or twice the game has progressed - nothing has moved, but after a while the lost battle screen shows, implying that the enemies have been moving towards Azra and I’ve just not been seeing it. More often, though, everything stops, and even if I leave it running overnight I’m not told that I’ve won or lost the battle. I wish I could provide information about how to reliably reproduce the freeze, but I’ve tried and I can’t discern the cause: at first, I thought the problem was my ice mages, so I tried a few battles without using them and the same thing happened. I thought it might be my dragon, so I stopped using her, and the same thing happened. I thought it might be the Knockback spell, and, well, you get the drift.
I’ve tinkered a little and found that there are some things I can make move:
- I can bring up and close the menu.
- Because I can bring up the menu, I can quit or restart the battle.
- I can pause the game (with the icon updating), and.
- When paused, I can use Azra’s spells. However, most spells’ animations do not display correctly: Frenzy freezes on the first frame and Heal leaves an image of a plus sign in the top left corner, for example, but Lightning displays correctly.
- If I select a new speed, the icon does not update. However, if I select a new speed, pause the game, and then unpause it, the icon does update.
- Pausing the game also causes the summoning circles to display their animations.
Though it’s hard to show what I’m talking about with screenshots, here are three that I hope demonstrate the problem at least a little:
I hope that’s enough to go by! And again, thanks for making a great game.