I worry a little that players coming in at high levels (38 - 40) to New Game+ will find the first 2 - 3 acts pretty trivial, even on Extreme. There’s not too much I can do about that with the way the system is built, but I can definitely mess around with the first few side quests to keep things more interesting. The “Normal” versions of the side quests are already tougher than the other nearby levels, but I think I’m gonna bump up the difficulty a bit on Advanced and Extreme to at least throw a few curve balls to players. I’m going to bump up the difficulties of Advanced and Hard on most of the side quests for the next release. I’ll do some testing on my end, but when it comes out let me know if I tweaked anything too far (i.e. if at level 45 - 50 you can’t beat Advanced, and at 55 - 60 you can’t beat Extreme).
Along those lines, how are players who are starting close to level 40 (or maybe even higher) for NG+ about the difficulty? I expect the first 2 acts to be quick and easy, but when do you start having to really think? When are you not able to play the Extreme levels right away any more?
On a related note, does anyone have a legit (or fairly legit) nearly maxed (or maxed) game? I can create one, but I’d rather use one that is more naturally created if someone has one. If you’re willing, just attach it to a reply here. I can use that to help test high-level difficulty more accurately.