— Begin quote from "Anthony"
To be fair, I’m not confident I have these guys correctly balanced yet - they may genuinely be too hard.
To clarify - have you beaten all other NG+ levels on all difficulties, or just the side missions? Does that include the super sheep? If so, how did you find his HP to be?
If you’ve beaten everything except that one mission, I’ll bet it’s just a bit too tough. Is it Porcupine in particular that’s screwing it up for you? That may need to be toned down a bit (in fact, I’ll go ahead and tone it down a little on my internal dev build). You’re not quite max level yet, but Porcupine at 336 damage is just a bit much I think. Ideally you should be avoiding melee units, but they have armor so you have to at least unleash some knights on them briefly.
Weird about the crash - does that happen often?
— End quote
Those guys can be dealt with in most levels. Lots of heals makes them survivable with a strong build, though they can destroy all your beserkers in seconds (as beserkers are fast), and they chew up knights pretty fast if unsupported. I don’t imagine that sort of thing is intentional- this game is in general pretty friendly to people and it’s rare that a second of inattention leads to losing. In that level you only gave us melee units. You can’t avoid using melee units. You have beserkers and knights to kill enemies with porcupine.
I’ve beaten most NG+ levels on all difficulties. I just did the right handed level. I am nowhere close to being able to beat that mad revenant level. All of the other enemies are pretty easy to defeat, and it’s doable to take down the mad one’s health. The reduction in porcupine damage should help a lot and make the level more managable.
I’ve tried the super sheep. I got it down to a bit over half health though I didn’t do it especially well. Zeals placed imperfectly, the odd bit of mana wasted. It might be possible to defeat but it’ll be pretty close to the line. With the chill resistance and its health it has 15 times the staying power of the prior sheep (or more, since you have to change your unit positions more often) and I am not doing 15 times the damage so it’ll be pretty hard, even fully levelled up.
On crashing- my units are dying a lot more frequently in NG+ and sometimes when they die a lot the game freezes. I don’t imagine this would have shown up often in the normal game.