Doing an HD Remake the Right Way
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32
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December 9, 2015
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Defender's Quest II: Uematsu Music, Battle Art, Story!
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4
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December 1, 2015
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Stenography for Programming
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9
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November 6, 2015
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Why are we releasing DQ1HD as a free upgrade?
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7
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October 13, 2015
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Ad Blockers and the Four Currencies
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14
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October 3, 2015
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Defender's Quest II: The City of Ennekar
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17
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September 26, 2015
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Mods, Salutary Neglect, and Storks
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6
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June 3, 2015
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Super Energy Apocalypse Post-Mortem
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4
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May 25, 2015
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Don't mess with RPG's
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11
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May 15, 2015
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Super Energy Metropolis Prototype 1
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3
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May 14, 2015
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Super Energy Metropolis Prototype 2 – results
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1
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May 10, 2015
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Super Energy Metropolis Prototype 1 – Results
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1
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May 10, 2015
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Super Energy Metropolis Prototype 2
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1
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May 10, 2015
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Super Energy Metropolis Prototype 3
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1
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May 10, 2015
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Design 101 : First Principles
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1
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May 8, 2015
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Rebooting the RPG
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1
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May 8, 2015
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Upgrades, Equipment, and Skill Trees
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2
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May 8, 2015
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Fixing Steam's User Rating Charts
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1
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October 6, 2014
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Steam Traffic Patterns Deep Dive
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1
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November 19, 2014
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Automated Transparent Development
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3
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April 1, 2015
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Was Localizing Defender's Quest Worth It?
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20
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March 30, 2015
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Defender's Quest 2 - Weaselmancer and cast preview
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33
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March 28, 2015
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DQ1HD and DQ2 Milestone Plan
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3
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March 4, 2015
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I Wish Upon a Steam
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5
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January 19, 2015
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DQ2 Update and DQ1-HD Announcement
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16
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January 15, 2015
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Brave NewSteam World
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2
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September 30, 2014
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WhoLetsPlay - 2014 plans
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1
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January 1, 2014
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Playing Defender's Quest with the Steam Controller
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1
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January 18, 2014
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Flash is dead, long live OpenFL!
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1
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March 17, 2014
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An Algorithm for Discovering "Hidden Gems"
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1
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April 16, 2014
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